The idea of being able to explore the history and structure of video games towards culture seems rather fitting as it's one of my passions as well as one of my jobs. The small amount of information provided to us in the course outline makes it hard to make out what exactly it is I'm meant to be creating and presenting (especially since i've missed 2 lectures with my health issues) but from my understanding it would seem all I need to do is be able to explain my understanding on the subject and the links between video gaming culture and computer generated culture as a whole. My idea is to expand on the technology used in the first games and explain the links between other such devices being created at the time. building up to new graphics used in the dawn of CG animation.